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BEEHIVE SIMULATION USING FLOCKING IN UNITY3D
This is a customized flocking algorithm. The simulation makes use of various helper functions for rotations and distance calculations in...
Shaveen Kumar
Dec 27, 20131 min read


PLAYSTATION IGNITE PROTOTYPE 5: DO ’EM UP DERBY SINGLEPLAYER
This is a single player version of the original Do ’em up derby. The game was built in two weeks. Brief: The game takes place in 1930’s...
Shaveen Kumar
Dec 15, 20131 min read


PLAYSTATION IGNITE PROTOTYPE 4: DO ’EM UP DERBY
This is a gameplay video of the fourth prototype delivered to Sony. The assignment was to make a Social game based on driving mechanics...
Shaveen Kumar
Nov 15, 20131 min read


PLAYSTATION IGNITE PROTOTYPE 3: FALLIN’ BOTS
This is a gameplay video of the third prototype delivered to Sony. The assignment was to make a game based on Physics. The basic...
Shaveen Kumar
Nov 2, 20131 min read


SIMTHIN’ FISHY DEVELOPMENT
This is a compilation of some of my contributions to SimThin’ Fishy. For a gameplay video of the actual game prototype, click here.
Shaveen Kumar
Oct 6, 20131 min read


PLAYSTATION IGNITE PROTOTYPE 2: SIMTHIN’ FISHY
This is the second prototype out of the five that we delivered to Sony. The goal was to build a Simulation game of a Fish tank....
Shaveen Kumar
Oct 6, 20131 min read


PLAYSTATION IGNITE PROTOTYPE 1: SET FREE
This is the first out of five prototypes delivered to Sony. The assignment was to build on a character and get the player attached to the...
Shaveen Kumar
Oct 5, 20131 min read


ALEX PROJECT
This was part time work for a semester. Alex is a virtual character and is powered by the Panda3D engine using PandaBMLR. It uses...
Shaveen Kumar
Dec 16, 20121 min read


PHYSICS SIMULATION
This is a physics simulation in OpenGL. The following scene has no gravity but it takes care of other physics properties such as...
Shaveen Kumar
Dec 16, 20121 min read


RAYTRACER
Backward Raytracing This Raytracer is implemented using C++ and does not have any OpenGL involved. A basic scene is constructed by...
Shaveen Kumar
Dec 16, 20121 min read


BUILDING VIRTUAL WORLDS FESTIVAL ROUND: THE CHASE
The Chase is a 4 player game and was designed to be played along with a performance. This was showcased in the Building Virtual Worlds...
Shaveen Kumar
May 6, 20121 min read


BUILDING VIRTUAL WORLDS ROUND 3B: SKYGODS OF MAGMAROCK
This was the second game developed during the 2 week dual lightning rounds. It is an 8 player game that involves the use of two networked...
Shaveen Kumar
Mar 29, 20121 min read


BUILDING VIRTUAL WORLDS ROUND 3A: FISH N SHIPS
This game involves the use of the Playstation Move and is played by a grid of audience (20 people for this demo). The player holding the...
Shaveen Kumar
Mar 18, 20121 min read


BUILDING VIRTUAL WORLDS ROUND 2: THE GARDEN OF THE GUARDIAN
This world was created in a 2 week duration by a team of 4 members. The idea was to create a world that can be easy enough for a naive...
Shaveen Kumar
Feb 12, 20121 min read
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